Wilbur Warrington

Human Orcale (Unwilling cultist of an Elder God)

Description:
	

  Name: Wilbur Warrington                  Age: 26
 Class: Oracle                          Height: 6'1" 
  Race: Human (Galt)                    Weight: 173 lbs
  Size: Medium                            Hair: Black
Gender: Male                              Eyes: Green
 Align: Chaotic Good                      Skin: Light tan
 Deity: Yog-Sothoth


Str: 11 +0 (01 p)     Level: 01             XP: 0000 
Dex: 14 +2 (05 p)       BAB: +0             HP: 11
Con: 14 +2 (05 p)       CMB: +0            CMD: 12
Int: 12 +1 (02 p)     Speed: 30'       Dmg Red: 0/anything
Wis: 12 +1 (02 p)      Init: +2      Spell Res: None 
Cha: 16 +3 (05 p)       ACP: -0     Spell Save: 13 + SL
                                           ASF: 00


      AC:     Total  Base  Armor  Shld   Dex  Size   Def   Nat  Dodge  Misc
              17    10    +4     +1    +2    +0    +0    +0    +0     +0

                    Touch AC: 12              Flatfooted AC: 15


Saving Throw   Total  Base   Mod  Misc              Special 
Fort:            02     0     +2          
Ref:             02     0     +2          
Will:            03     2     +1     


Weapon                  Attack    Damage      Critical     Special 
Dagger                  +2        1d4+1       19-20/x2     
  (Thrown)              +2        1d4+1       19-20/x2     R: 10'
Crossbow (Light)        +2        1d8         19-20/x2     R: 80'


Languages: Common, Aklo 


Racial Traits: 
    * +2 CHA
    * Bonus Feat
    * Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
 

Character Traits:  
    *  Dream Haunted
Benefit: You are used to fatigue and suffer no penalties when you become fatigued. If you are exhausted, treat it as fatigued.
Drawback: -2 vs saves against madness, insanity, or sleep effects
     * Dangerously Curious: You gain a +1 bonus on Use Magic Device checks, and Use Magic Device is always a class skill for you.

Class Abilities:  
    * Mystery: Dark Tapestry
    * Oracle's Curse: The Wasting
    * Revelation: Gift of Madness


Feats: 
    * (Human) Weapon Finesse: Use DEX for melle attacks
    * (Level 01) 


Spells Known: 
    * Orisons          * 1st Level
      * Detect Magic     * Doom
      * Guidance         * Murderous Command
      * Light
      * Read Magic            


Skill Points: 04 = [Base (02) + INT (01)/Level; FC (00), Misc (01)] (Oracle) 


Skills                Total   Rank     CS   Ability  ACP  Misc 
Acrobatics             -01     0       -       2     -3   +0
Appraise                00     0       0       0          +0
Bluff                   02     0       -       2          +0
Climb                  -02     0       -       1     -3   +0
Craft (       )         00     0       0       0          +0
Diplomacy               08     0       3       2          +2 (Racial)
Disable Device                 0       -       2     -3   +0
Disguise                02     0       -       2          +0
Escape Artist          -01     0       -       2     -3   +0
Fly                    -01     0       -       2     -3   +0
Handle Animal                  0       -       2          +0
Heal                    03     0       0       3          +0
Intimidate              02     0       -       2          +0
Knowledge (Arcana)             0       0       0          +0
Knowledge (Dngnrng)            0       -       0          +0
Knowledge (Engnrng)            0       -       0          +0
Knowledge (Geography)          0       -       0          +0
Knowledge (History)            0       0       0          +0
Knowledge (Local)              0       -       0          +0
Knowledge (Nature)             0       -       0          +0
Knowledge (Nobility)           0       0       0          +0
Knowledge (Planes)             1       0       0          +0
Knowledge (Religion)           0       0       0          +0
Linguistics                    0       0       0          +0
Perception              05     0       -       3          +2 (Racial)
Perform    (         )  02     0       -       2          +0
Profession (         )  07     0       3       3          +0
Ride                   -01     0       -       2     -3   +0
Sense Motive            07     0       3       3          +0
Sleight of Hand                0       -       2     -3   +0
Spellcraft                     1       0       0          +0
Stealth                -01     1       -       2     -3   +0
Survival                03     0       -       3          +0
Swim                   -02     0       -       1     -3   +0
Use Magic Device               1       -       2          +0

       * Situational Bonus not included in Total


Money 
PP: 00     GP: 05    SP: 07     CP: 07

Equipment                      Cost     Weight 
Explorer's Outfit                       
Holy Symbol (Wooden)            01 gp   --  lb
Armored Coat                    50 gp   25  lb
Buckler                         15 gp   05  lb
Rapier                          20 gp   02  lb
Dagger (02)                     04 gp   02  lb
Crossbow (Light)                35 gp   04  lb
  Bolts (10)                    01 gp   01  lb
Cestus                          05 gp   01  lb
Beltpouch                       01 gp   00½ lb
  Flint & Steel                 01 gp   --  lb
  Whetstone                     02 cp   01  lb
Sack                            01 sp   00½ lb
  Hammock                       01 sp   03  lb
  Rations (Trail)               01 gp   02  lb
  Rope (Silk, 50')              10 gp   05  lb
  Soap (Bar)                    01 cp   00½ lb

                           Total Weight:  52½ lb
          (Without Sack) Total Weight:  41½ lb

              Light  Medium   Heavy    
Max Weight: 0-43   44-86    87-130

Bio:

Wilbur Warrington was a quiet and a bit slow-witted child. He didn’t have many friends but fewer enemies. His parents were relieved at first that his strange black spiral birthmark was not a bad omen…

Then the dreams begun. At first his parents thought them to be common recurring nightmares, and the words he spoke in fever just random sounds. But as the situation become worse they hired a sage to diagnose the strange ailment. The sage didn’t know the words, but realized they were from some language. After casting a minor spell to understand the words, he was overwhelmed by the experience. The only thing he would repeat to the end of his days was: “He is the portal and the key. His dreams will open the mind. There is only one truth.”
Shortly thereafter the nightmares lessened and Wilbur came to an ‘Understanding’ between himself and the ‘Portal and Key’. Still not dreaming fine and looking very drained, he had gained some powers in return…

Are you a Cauldron Native? If not where are you from (I can help with this if you need it)?
Litran, Galt.

Do you have living family? If so, where do they live and what do they do?
Only living relative is a brother, but Wilbur has no idea where he is living currently.

Where do you currently live?
Just arrived in the Shackled City.

Which characters do you know?
None in person…

Do you have a mundane job, a way to pay then rent before your adventuring career takes off?
No, he inherited some money. He doesn’t consider himself an adventurer, yet.

How old are you?
mid twenties

Wilbur Warrington

Shackled City - Golarian Play by Post ENWorld WalkingDad