Shackled City - Golarian Play by Post ENWorld
Population – 7500 adults
Racial Mix: (79% Human, 9% Halfling, 5% Gnome, 3% Dwarf, 2% Elf, 1%Half-elf, 1% Half-Orc)
Human Ethnicity Mix: (70% Chelaxian, 20% Hillfolk, 5% Mwagi, 5% Other)
Cauldron is ruled by a Lord Mayor, elected to his position every two years by the City Council from amongst the members of the Council. The post is currently held by Severen Navalant, whose term expires in roughly 20 months. Each noble house selects one person to sit on the City Council. The only requirement is that the council member be related by blood to the noble house. This includes claimed bastards.
Most of Cauldron’s noble families are heir’s to vast mercantile empires as opposed to ancient family lines. When a merchant reaches a certain level of success, he is ofference a patent of nobility by city council in exchange for a hefty donation to the city coffers. The current noble houses of Cauldron are listed below.
- House Navalant
- House Knowlern
- House Aslaxin
- House Taskerhill
- House Rhivadi
- House Vhalantru
- The Lathenmires
Cauldron’s buildings, tightly packed and built from wood and volcanic rock, line the inner bowl of a nameless, dormant volcano. Cobblestone roads form concentric circles around a small but deep lake of cold water which fills the volcano’s basin. Although the town’s sewage seeps into the lake, local clerics routinely purify the water for the citizens in exchange for charitable donations to their temples.
A 50-foot-tall fortified wall of black malachite encircles the city, tracing the caldera’s outer rim. Four roads descend the volcano’s slopes, becoming major thoroughfares that lead to Sasserine and other smaller villages. The regions near the rim of the city tend to be occupied by the upper class families and elite merchants. The closer one gets to the center of town (and the closer to the often pungent odors of the lake), the shoddier the construction and the more dangerous its dark alleys become.
Most people get around Cauldron on foot. However, the town has its share of wagons and carriages, most of them owned by merchants and nobles.
Cauldron’s major exports come from two sources, mines and plantations. Both industries are based in the hills surrounding the city, and are managed by various noble families who live in the area. Obsidian and diamonds are the primary products mined in the region. Most of those who dwell in the city itself are either merchants, scholars, or workers in the mines and plantations located in the hills and lowlands surrounding the city. Water is never scarce in town, but most of the city’s food must be imported from Sasserine since the local local fishing and food farming enterprises are meager at best.
Citizens pay a modest yearly flat tax of 1gp while merchants and nobles pay a 5% income tax each year. Additionally, the city charges a 1sp gate tax for non-citizens that enter the city.
Locations of Note
Places of Worship
Food and Drink
- Minuta’s Board
- The Slippery Eel Tavern
- Drunken Morkoth Inn
- Tipped Tankerd Tavern
- The Coy Nixie
- The Cusp of Sunrise
- Skie’s Treasurey (Magic Item Shop)
- Tygot’s Old Things
- Weer’s Elixirs (Potion/Alchemy Shop)
- Gurnexarn’s Smithy
- Sure Foot Livery
- Westkey’s Map Emporium
- Zanathor’s Provisions (Basic Equipment Shop)
- Garthun Imports
- Maavu Imports
- Ghelve’s Locks